serialized representation of mesh::Mesh
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#include <SerializedMesh.hpp>
serialized representation of mesh::Mesh
Definition at line 15 of file SerializedMesh.hpp.
◆ SerializedMesh()
precice::com::serialize::SerializedMesh::SerializedMesh |
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privatedefault |
◆ addToMesh()
void precice::com::serialize::SerializedMesh::addToMesh |
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mesh::Mesh & | mesh | ) |
const |
adds the serialized mesh to an actual mesh
The mesh to add to may contain vertices.
Definition at line 97 of file SerializedMesh.cpp.
◆ assertValid()
void precice::com::serialize::SerializedMesh::assertValid |
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const |
◆ broadcastReceive()
◆ broadcastSend()
void precice::com::serialize::SerializedMesh::broadcastSend |
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Communication & | communication | ) |
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◆ receive()
◆ send()
void precice::com::serialize::SerializedMesh::send |
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Communication & | communication, |
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int | rankReceiver ) |
◆ serialize()
◆ coords
std::vector<double> precice::com::serialize::SerializedMesh::coords |
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private |
◆ ids
std::vector<int> precice::com::serialize::SerializedMesh::ids |
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private |
◆ sizes
std::vector<int> precice::com::serialize::SerializedMesh::sizes |
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private |
contains the dimension, followed by the numbers of vertices, edges, triangles, and tetrahedra
Definition at line 46 of file SerializedMesh.hpp.
The documentation for this class was generated from the following files: