8void sendMesh(Communication &communication,
int rankReceiver,
const mesh::Mesh &mesh);
10void receiveMesh(Communication &communication,
int rankSender, mesh::Mesh &mesh);
24void sendBoundingBox(Communication &communication,
int rankReceiver,
const mesh::BoundingBox &bb);
26void receiveBoundingBox(Communication &communication,
int rankSender, mesh::BoundingBox &bb);
CommunicationMap ConnectionMap
std::map< int, BoundingBox > BoundingBoxMap
contains the data communication abstraction layer.
void receiveBoundingBoxMap(Communication &communication, int rankSender, mesh::Mesh::BoundingBoxMap &bbm)
void broadcastReceiveBoundingBoxMap(Communication &communication, mesh::Mesh::BoundingBoxMap &bbm)
void sendMesh(Communication &communication, int rankReceiver, const mesh::Mesh &mesh)
void broadcastSendMesh(Communication &communication, const mesh::Mesh &mesh)
void sendBoundingBox(Communication &communication, int rankReceiver, const mesh::BoundingBox &bb)
void sendConnectionMap(Communication &communication, int rankReceiver, const mesh::Mesh::ConnectionMap &cm)
void receiveConnectionMap(Communication &communication, int rankSender, mesh::Mesh::ConnectionMap &cm)
void broadcastReceiveMesh(Communication &communication, mesh::Mesh &mesh)
void receiveMesh(Communication &communication, int rankSender, mesh::Mesh &mesh)
void broadcastSendConnectionMap(Communication &communication, const mesh::Mesh::ConnectionMap &cm)
void broadcastSendBoundingBoxMap(Communication &communication, const mesh::Mesh::BoundingBoxMap &bbm)
void sendBoundingBoxMap(Communication &communication, int rankReceiver, const mesh::Mesh::BoundingBoxMap &bbm)
void broadcastReceiveConnectionMap(Communication &communication, mesh::Mesh::ConnectionMap &cm)
void receiveBoundingBox(Communication &communication, int rankSender, mesh::BoundingBox &bb)